daxmictar projects writing resumé about support
Apocalypse Simulator

A simulator game I'm developing in Unity with a friend and fellow developer, Shane Dyrdahl.

We were both inspired by Schedule I... an indie game that was solo-developed and turned out to be very successful.

plain-script

This is a custom language that I started in order to learn more about parsers, interpreters, and programming language design.

Intended to be a naive replacement for bash and other shell-scripting languages.
  • Batteries included scripting library
  • Garbage Collected
  • Easy FFI
  • Async

Pawfect Match

Capstone Project Project, CSUSM (2024)

React Native front-end application with Expo to match users with adoptable pets based on user preferences.
Integrated external APIs using python (SendGrid, Rescue Groups) for email notifications and real-time pet listings.

Boids In JavaScript

Game Development Course Project, CSUSM (2024)

This is an implementation of Boids that I created during my university studies for my game development class.
The assets used were provided by my professor. All attribution goes to Cary Jardin.

AI Fraud Analysis

Artificial Intelligence Course Project, CSUSM (2024)

This was my end-of-semester project designed to detect fraud from a data set from Kaggle.
The project was written alongside three other classmates.

holosurviVR

Virtual Reality Course Project, CSUSM (2023)

A vampire survivors-like Virtual Reality game written using the Unity Game Engine and the Oculus VR headset.

LearnOpt

Software Engineering Course Project, CSUSM (2023)

A non-invasive brainwave scanning application using the BrainBit python SDK to detect attention based on brain wave activity.

Data Structures in C++

Data Structures and Algorithms Course, CSUSM (2023)

These are some basic data structures written in C++ for my Algorithms and Data Structures class at California State Unviversity, San Marcos.

Current Time: 6/24/2025, 6:39:53 AM